Lost Eidolons: Hellcat Jive is a dieselpunk L.A.R.P. with noir sensibilities and eldritch undercurrents. Players assume a persona, or “character,” they create for themselves, and through this character collaborate with others to tell the story of a world of two-fisted pulp action, moral ambiguity, and occult mystery. Players use Nerf guns and boffer weapons to enact a free-form theatrical style of combat.
Hellcat Jive is for mature participants only (Code of Conduct).
The Hellcat Jive L.A.R.P. makes use of the Accelerant gaming system owned by Chimera Entertainment.
Staff can be contacted at firstname.lastname@example.org
Darksteel Games (DSG) is dedicated to providing a harassment-free LARP experience for everyone, regardless of sex, gender identity and expression, sexual orientation, disability, mental illness, neuro(a)typicality, physical appearance, body size, age, race, religion, or nationality.. We do not tolerate harassment of Hellcat Jive participants in any form. Sexually explicit language and imagery is not appropriate for any Hellcat Jive venue, including non-combat events.
This Code of Conduct applies to all Hellcat Jive spaces both offline and on, including our Facebook Page, Google Groups mailing lists for PCs and NPCs, and all in-person events. Some Hellcat Jive spaces may have additional rules in place, which will be made clearly available to participants. Participants are responsible for knowing and abiding by these rules.
Hellcat Jive participants violating these rules may be sanctioned or expelled from Hellcat Jive and other DSG events without a refund at the sole discretion of the DSG Staff. The following lists should be considered non-exclusive, but rather representative of our expectations for all participants, whether PC, NPC, or Staff. Any activity not listed below which creates a hostile or unsafe environment may be reported to and acted upon by DSG Staff. Please take note of items which include specific exceptions for In-Game actions; these exceptions are not absolute but are needed given the nature of Hellcat Jive as a combat LARP. Abuse of these exceptions to excuse malicious behavior otherwise disallowed by these rules will be treated as a violation of this Code of Conduct.
Participants are expected to:
Harassment includes, but is not limited to:
DSG prioritizes marginalized people’s safety over privileged people’s comfort. DSG Staff reserves the right not to act on complaints regarding:
Participants asked to stop any harassing behavior are expected to comply immediately.
If a participant engages in harassing behaviour, DSG Staff retain the right to take any actions necessary to keep the event safe and inclusive for all participants. This includes warning the offender, or a temporary or permanent ban from Hellcat Jive with no refund of any kind.
DSG Staff may take action to address anything designed to, or with the clear impact of, disrupting the event or making the environment hostile for any participants.
Participants are expected to follow these rules at all Hellcat Jive activities and associated venues.
If you are being harassed by a participant of Hellcat Jive, notice that someone else is being harassed, or have any other concerns, please contact the Hellcat Jive Staff. If the person who is harassing you is a staff member, they will recuse themselves from handling your incident. We will respond as promptly as we can.
Hellcat Jive Staff can be located at Monster Camp or another designated location during game events, or contacted through email (email@example.com).
This Code of Conduct applies to DSG and Hellcat Jive spaces, but if you are being harassed by a participant in Hellcat Jive outside our spaces, we still want to know about it. We will take all good-faith reports of harassment perpetrated by Hellcat Jive participants, especially Hellcat Jive Staff, seriously. This includes harassment outside our spaces and harassment that took place at any point in time. DSG reserves the right to exclude people from Hellcat Jive based on their past behavior, including behavior outside Hellcat Jive spaces and behavior towards people who are not participants in Hellcat Jive. In particular, if DSG receives report that a Hellcat Jive participant has exhibited problematic behavior at another event in the Accelerant/LARP community, Hellcat Jive Staff will speak to the staff of the event and the individual in question as needed to understand the incident(s) and take appropriate action based on the policies outlined here.
We will respect confidentiality requests for the purpose of protecting victims of harassment. We will not name harassment victims without their explicit consent. At our discretion, we may publicly name a person about whom we’ve received harassment complaints, or privately warn third parties about them, if we believe that doing so will increase the safety of Hellcat Jive participants or the general public.
You can report harassment by:
When taking a harassment report in person, our Staff will ensure you are safe and cannot be overheard. They may involve other Staff to ensure your report is managed properly. Once safe, we'll ask you to tell us about what happened. This can be upsetting, but we'll handle it as respectfully as possible, and you can bring someone to support you.
Reports submitted by email will not be shared outside of Hellcat Jive Staff without your explicit consent and then only to the extent necessary to complete our review process. You are welcome to include on CC anyone you wish to have support you in the process. We will conduct any follow-up email conversations as respectfully as possible and at no time will you be asked or required to speak about your report in person.
No matter how you submit your report, you will never be asked to confront anyone directly, and we won't tell anyone who you are without your explicit consent. Our team will be happy to help you contact local law enforcement or local support services as you may request.
Staff Email: Staff@hellcatjive.com
[Local law enforcement]
Dublin, NH Police:
[Local sexual assault hotline]
NH State Sexual Assault Hotline:
Monadnock Center for Violence Prevention:
1-888-511-6287 (crisis line)
603-352-3782 (Keene office)
12 Court Street, Keene, NH 03431-3402
[Local emergency and non-emergency medical (e.g., urgent care, day clinic)]
Local Urgent Care:
ConvenientMD Urgent Care Keene
351 Winchester St, Keene, NH 03431
Local Emergency Care:
Cheshire Medical Center (Dartmouth-Hitchcock)
580-590 Court St, Keene, NH 03431
Community Events 2018
May 17 Living Games Boston
July 7 Spar-B-Que, Play Test, and Dancing - Camp Denison, Georgetown MA
July 8 Indiegogo Private Adventure Day - Camp Denison, Georgetown MA
Full Weekends 2018 (Camp Wa-Klo, Dublin NH)
September 14 - 16
October 5 - 7
Full Weekends 2019 (Camp Wa-Klo, Dublin NH)
May 10 - 12
May 31 - June 2
September 13 - 15
October 18 - 20
Jacob is the founder and owner of Darksteel Games. The creator and lead GM of Lost Eidolons and Occam's Razor, Jacob believes that easy wins aren't satisfying, that Clark Ashton Smith is the true (unappreciated) master of cosmic horror, and that a strong and supportive community that fosters the safety and dignity of all members is a vital component of any game worth its salt.
Apparently he resides with a swamp demon, a non-euclidean cat, and a rare crested batpig.
A swamp demon in a human suit, Katie spends most of her time with her nose buried in books and her head in the clouds. She loves video games, good scotch, and fine cheeses. When she is not striving to use the lens of communal storytelling to explore the many facets of human emotion, you may likely find her composing inappropriate poetry, or engaging in musical shenanigans.
Katie lives with a many-toed feline, a batpig, and her amazing partner, The Eldritch Horror, in an apartment full of her crafting catastrophes (or as she prefers to call them "works in progress”).
Something something robots.
(Supplementary Notation Provided by Fellow Staff: Skye is an incredibly talented crafter and routinely makes award-winning weapons and armor. Skye staffed Occam’s Razor, and is the owner and driving force behind Stellar Front. He once “won larping” when he ran an encounter involving kaiju. Note that that is a direct quote from a player with decades of larping experience, not something Skye would ever say.)
Three parts hypervigilant, one part bumbling. Harkens from a northern land of feral warrior beasts, living stuffed animals, and really tall dudes. A lifetime roleplayer and storyteller. Watches and draws way too many cartoons. Probably doing something insufferably artsy when she isn’t sucked into a video game. Partakes in a refreshing glass of player tears from time to time, preferably at room temperature. Is probably cold, right this second, wherever she is. Wants to tell you about sports anime.
Paulina is a Demigoddess risen from the waves of the Mediterranean Sea, along the gentle curve of the Macedonian mountains. The Gods were kinder to her than they were to Pandora and gifted her with sass, creativity, and mad makeup skillz. Mad makeup skillz that have her often saying ‘At least I am using my BFA for somethin’.’ She also staffs for INK Larp, has written for Fifth Gate, and looks forward to providing many players with phantasmagorical adventures. Many a GM have said to her, ‘Give ‘em the Feels,’ to which she happily obliges. She can be vengeful, but only if you really deserve it. Take care to note the lightning in her eyes when an idea comes to life in that strange mind of hers and hold on for the ride.
Still a Larping newb in many ways, Junior staff member Vespa is excited and nervous for her first time as part of a game staff. Coming from a background of theater and cosplay, Vespa feels she's found a fit in the Larping community and is looking forward to seeing what she can bring to the table in Hellcat.
Totally-real-human and not-at-all-robot Michael is coming to you live in the skies, broadcasting from a secret bunker just outside conventional reality and bringing you shenanigans, flight plans, toggle switches, and improbably impromptu incidents of inimitable intrigue.
A fun-sized frost giant with an extensive background in tabletop gaming, roleplay, fiction writing, and theatre. This jotun runt burgeons with a desire to weave the darkest threads of PC backstory into insidious tapestries of morally dubious but necessary choices. He finds the most challenging games--emotionally and strategically--to be the most immersive. As such, he intends to wage war on feelings as much as the battlefield.